Description

We're looking for a super tech coder with experience of Unity and C# to assist with the development of the core framework layer of Avakin Life. With more than five million monthly players, this is a great opportunity to work on a highly rated mobile title.


Purpose of Role

  • To assist with the development of the Core / Framework layer of our app, this layer includes:
    • Network Transport layer
    • Asset Loading and Management
    • Documentation
    • Unit Testing


Current Work

  • Improvements towards downloading and caching assets, to minimize memory overhead and increase speed.
  • Improve Telemetry and Profiling ability within the app.
  • Progress the C++ side of the game framework, this includes content pipeline for GF assets, runtime importers for GF assets, potential LUA client integration, etc.
  • Moving ShopItems to an Embedded DB.
  • Assist with building generalized web services in the client that simplifies game play level code.
  • Assist with the movement towards Unit Test support in the Core / Framework layer of the app.


Future Work

  • Client-side of smartfox re-write / protocol correction - though this maybe should be another role, perhaps need ‘General Core Tech’ and ‘Client Networking’


Responsibilities

  • Work in an interdisciplinary team of artists, designers and engineers to design, prototype and implement new real-time engine, core technology and graphics features
  • Proactively help to improve the existing technology used to build our games, whilst minimising technical debt and maintenance risks.
  • Identify technical and developmental risks/obstacles and find solutions to overcome them
  • Work within the constraints of our existing proprietary technology and develop new technology when necessary
  • Promote and adhere to best-practice with regards to code quality and performance
  • Assist with performance profiling and optimisation of your own and others code to fit platform constraints
  • Collaborate with the Leads to plan and schedule tasks
  • Keep up to date with the latest advances in engine and general programming techniques in the games and wider technology industries
  • Collaborate with our QA teams to identify and fix bugs in a timely manner
  • Write system documentation and test cases for assigned systems

Requirements

    Essentials

    • 5+ years programming experience developing games or similar products
    • Strong practical experience of C# and C++
    • Experience developing with modern game engines, such as Unity or Unreal.
    • Good working knowledge of commonly used algorithms and techniques
    • Self-starter who is comfortable taking ownership of a feature or task
    • Excellent communication skills; you must be comfortable collaborating with colleagues from non-programing disciplines such as art and design
    • Experience of the full development life cycle from design through to shipping
    • A pragmatic, robust approach to solving technical and non-technical problems
    • Ability and desire to learn and master new and unfamiliar technologies and code


    Desirables

    • Experience of developing software for Android and/or iOS
    • Experience of developing game engine code.
    • Experience of using CPU, memory and power profiling tools to inform optimisation work
    • Experience in a Continuous Delivery environment, working on a live product
    • Experience writing and debugging multi-threaded code
    • Bachelor’s degree in Computer Science or related discipline
Salary

Competitive Salary

Job Type

Stack
  • C#
  • C++
  • Unity
Come join us

Benefits of working here

  • Extremely competitive bonus scheme
  • Flexible working hours
  • Core hours attendance (10am-4pm)
  • Staff social outings
  • Pension or Gym membership available
  • Generous holiday allowance
  • Industry leading software including Unity, 3DS Max and Maya
Apply Today.

Join the Avakin Journey.