Description

Responsibilities

  • Managing, designing and producing in-house assets for Avakin Life using current 3D tools.
  • Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
  • Helping to manage fixes for Art related bugs.
  • Communicating work requirements across multiple studios.

Requirements


    • Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max
    • Minimum of 3 years Industry experience
    • Ability to model efficient low-poly models of all types
    • Ability to work in 3D to a style guide
    • Experience using Unity 3D a must
    • Excellent texturing skills with a focus on memory targets
    • Excellent lighting in 3D application and game engines skills
    • Mobile platform experience
    • Ability to create animation rigs, more advanced rigging would be a plus


    Desirable but not essential skills

    • Experience with Favro, SVN and Perforce
    • Experience working on a social or mobile game
    • Knowledge of scripting
    • Free To Play games experience
    • Knowledge of real time shaders
    • Drawing skills including life drawing and concepts
    • Photography skills
Salary

Competitive Salary

Job Type

Full-time

Come join us

Benefits of working here

  • Extremely competitive bonus scheme
  • Flexible working hours
  • Core hours attendance (10am-4pm)
  • Staff social outings
  • Pension or Gym membership available
  • Generous holiday allowance
  • Industry leading software including Unity, 3DS Max and Maya
Apply Today.

Join the Avakin Journey.