We are recruiting for senior members to join our team -
Managing, designing and producing in-house assets for Avakin Life using current 3D tools.
Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
Helping to manage fixes for Art related bugs.
Communicating work requirements across multiple studios.
Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max
Minimum of 3 years Industry experience
Ability to model efficient low-poly models of all types
Ability to work in 3D to a style guide
Experience using Unity 3D a must
Excellent texturing skills with a focus on memory targets
Excellent lighting in 3D application and game engines skills
Mobile platform experience
Ability to create animation rigs, more advanced rigging would be a plus
Desirable but not essential skills
Experience with Favro, SVN and Perforce
Experience working on a social or mobile game
Knowledge of scripting
Free To Play games experience
Knowledge of real time shaders
Drawing skills including life drawing and concepts
Come join us
Benefits of working here
Extremely competitive bonus scheme
Flexible working hours
Core hours attendance (10am-4pm)
Staff social outings
Pension or Gym membership available
Generous holiday allowance
Industry leading software including Unity, 3DS Max and Maya
Join the Avakin Journey.